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First, Get Organized in Blender
- Think of collections like folders for your assets after your Export
- One collection = One asset (simple!)
- Got a complex asset? Use nested collections like subfolders
- Pro tip: Keep related stuff together in each collection
Show & Hide Magic
- Only visible collections (eye icon on) will export
- Want to export something? Make sure you can see it!
- Hide anything you don’t want in the export
- Easy peasy visibility control
Export Time!
- Open Tools>VRseFbx-AutoExporter (Ctl+N)
- Pick “Collections” mode
- Choose where to save your files
- Making nested stuff? Turn on “Make Separate Folders”
- Hit that “Export FBX” button and watch the magic happen!
FROM TEXTURING APPLICATION:
- Export you textures into respective Folders where you Exported from Blender
Unity for 3D Artists
Step 1: Import & Check
- Open Import Master Tool (Tools > AutoVRse > VRseBuilder > Import Master)
- Drag & drop your entire asset folder - tool finds all FBX files inside!
- Check these critical properties:
- Poly count ,Textures & Materials Counts and details
- Mesh has proper UV maps
- Pivot points are correct
- Scale is right for Unity
Step 2: Material Magic
- Choose your weapon:
- “Lazy-Mode-1😊” for FBX with textures
- “Lazy-Mode-2” for separate texture folders
- Watch as materials extract & map automatically
- Tool sets up proper shaders too like you defined!
Step 3: Smart Labels
- First, sync with your lead about required labels
- Apply these must-have categories:
- Industry (Medical, Automotive…)
- Environment (Interior/Exterior/All)
- Asset Type (Props, Equipment…)
- Module Type (Fire Safety, Project Name)
- Bonus: Add project zones (Az01_Lab_Area)
Step 4: Final Verify & Upload
- Quick final checks:
- Materials & textures working? ✓
- Labels properly set? ✓
- Folders organized? ✓
- Asset previews looking good? ✓
- Hit upload and you’re done! 🎉
Unity for Lighting Artists
Quick Download
- Open Import Master (Tools > AutoVRse > VRseBuilder > Import Master)
- Go to “Download Assets” tab
- Pick your project module
- Hit “List Objects”
- Select what you want
- Choose folder & click “Download”
Done! Assets download with all materials, textures, and labels intact!
Building Time!
- Open Infinity Workshop (Tools > AutoVRse > VRseBuilder > Infinity Workshop)
- Browse your assets
- Drag into scene
- Create away!
Unity for Developers