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Setup your environment

Currently the VRseBuilder Unity SDK is shared as a ZIP file (lame, we know). Stay tuned for the Automatic SDK Updater. The ZIP file is an entire Unity project, so you MUST start your VR module with the zipped Unity project. If you have your assets present in another project, we recommend creating a package of assets and then importing them into the new project.

Workstation Requirements

Recommended
ProcessorIntel i7 11th Gen / AMD Ryzen 7 processor or better
RAM16GB (32GB Recommended)
Graphic CardNVIDIA GTX 1070 / AMD Radeon RX 5700 or better
Hard Disk100 GB free disk space
Operating SystemWindows 10/11
VRse Builder is supported on Mac and other Linux based OS as well, you may need to contact support to help you setup the same
However, ‘Meta Quest Link’ feature will not work on Mac or any Linux based OS

Install using ZIP

  1. Download Unity Hub:
  1. Open Unity Hub:
    • Launch Unity Hub and log in to your Unity account. If you don’t have one, you’ll need to create an account.
  2. Install Unity 2022.3.50f1:
    • In Unity Hub, go to the Installs tab on the left panel.
    • Click on Add (top-right corner).
    • A new window will open. Select Unity 2022.3.50f1 from the list of versions.
    • If the version is not listed, click on Download Archive, which will redirect you to the Unity Download Archive.
    • Locate and download Unity 2022.3.50f1 from the archive page.
    • Once the download is complete, the installation will appear under the Installs tab.
    • Remember to download the editor version with android module.
  1. Locate the Project Folder:
  • After unzipping, locate the extracted project folder. Ensure that this folder contains the Assets, ProjectSettings, and other Unity project files.
  1. Open Unity Hub:
    • In Unity Hub, go to the Projects tab.
  2. Add Your Project:
    • Click on Add Project (top-right corner).
    • Navigate to the location where you unzipped the project folder and select it.
  3. Open the Project:
    • The project should now be listed under the Projects tab.
    • Click on the project name to open it. Unity will take a few moments to load and open the project.
  • Click on the Play button after navigating to the PointGuard_scene within Unity to test if the project runs as expected. Use Point Guard Scene to verify if the VRseBuilder project has been setup correctly.

Headset Setup (Meta Quest)

Recommended to use Meta Quest Pro or 3 headset, any PCVR headset should work fine too. You must have developer mode activated on your Meta Quest headset, please read this detailed guide by Meta on how to activate the same: https://developers.meta.com/horizon/documentation/native/android/mobile-device-setup It would be very handy to also have the following tools installed on youir computer:

Finish Setup

Start Using VRseBuilder

Now that the project is setup and configured correctly on your system, you can start building with VRseBuilder!
Video Tutorial (Outdated)

If you like watching videos and learning, you can find a step by step video where we create an experience from scratch using the entire suite:
https://www.youtube.com/playlist?list=PLmp-clgIDKouaRZsQxdfpQHFoe4-k_slH