Documentation Index
Fetch the complete documentation index at: https://docs-vrsebuilder.autovrse.app/llms.txt
Use this file to discover all available pages before exploring further.
Unity Project Settings
Make sure your selected platform is Android The setup comes with the correct projects settings, by default they are configured to build for Meta Quest You may need to go to the settings to fine tune any oculus settings you need, there is handy compatibility checker in XR Plugin Management > Project ValidationLogin to VRse Builder Services
Use your credentials and login, make sure you have access to the project you are trying to clone You need to provide a username and password for the login, the same must be made on a Pulse dashboard with the appropriate role for the same
VRse Studio Projects
All your project management can be done under one window now, the location of the same is mentioned below
Project Config
All project related settings and configuration are united under one window now, that can be found as below:
Login Access Settings
- PulseAPI URL: Backend API endpoint for your project
- Login Method: Authentication method (typically “DomainName”)
Text-to-Speech (TTS) Settings
- TTS Token (OpenAI Key): API key for OpenAI text-to-speech services
- Confirm auto-generated paths for
Project Resource TTS Folder PathandAvailable File Path For TTS
Photon App Settings
- App Id Fusion: Application ID for Photon Fusion multiplayer services
- App Id Voice: Application ID for Photon Voice communication services
- Fixed Region (Optional): Preferred server region for network optimization
Unity Project Settings
- Company Name: Publisher/developer name for Unity build
- Product Name: Application name
- Package Naming Method: Choose “Auto-generate” or “Custom”
Story Editing Tool
New way to access story editing tool
Brand & Color Management
Easily add your brand colors and logos to the Standard UI kit provided in the development kit


