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./Unity Project Settings

Make sure your selected platform is Android The setup comes with the correct projects settings, by default they are configured to build for Meta Quest You may need to go to the settings to fine tune any oculus settings you need, there is handy compatibility checker in XR Plugin Management > Project Validation

Login to VRse Builder Services

Use your credentials and login, make sure you have access to the project you are trying to clone You need to provide a username and password for the login, the same must be made on a Pulse dashboard with the appropriate role for the same If the overlay menu is not visible for you, you can find the login window in VrseBulder > Auth > Login Advanced Tab If there are multiple instance of Studio running in your organization, it is possible to change the one Unity SDK is pointing at, simple drop down the advanced tab and change the base url mentioned there

VRse Studio Projects

All your project management can be done under one window now, the location of the same is mentioned below If your overlay menu is not visible, you can find the same in VRseBuilder > Studio Projects Window

Project Config

All project related settings and configuration are united under one window now, that can be found as below: In case your overlay menu is not showing up you can find it in Menu > Project Config You can pr

Story Editing Tool

New way to access story editing tool Story Editing Tool

Brand & Color Management

Easily add your brand colors and logos to the Standard UI kit provided in the development kit
Information in this section is missing
On your Hierarchy click on the + button on the top left, navigate to AutoVRse>VRse Builder>Logos Pick the option you like and place it on your scene, this prefab will automatically get updated if you change the logo on Brand Config