> ## Documentation Index
> Fetch the complete documentation index at: https://docs-vrsebuilder.autovrse.app/llms.txt
> Use this file to discover all available pages before exploring further.

# Upload/Download Tool

> Save and fetch your models from a storage bucket directly into Unity

This tool will help you manage 3D assets uploaded to the cloud storage and enable fetching to make them available in a project

* Drag & Drop Asset Uploading
* Category-Based Filtering & Searching
* Batch Upload & Download Support
* Real-Time Progress Indicators
* Material & Texture Extraction
* Asset Labeling Tool Integration
* Thumbnail Preview

## Usage

### Finding the Tool

Unity Editor → Tools → AutoVRse → Upload Master

### Uploading Assets

Typically performed by a 3D Artist on your team.

1. Open **Upload Master** from the Unity Editor.
2. **Drag & Drop** your FBX files into the upload area.
3. The tool **automatically detects** assets and their dependencies (materials, textures, etc.).
4. Use the **Asset Labeling Tool** to categorize assets.
5. Click **Upload Selected** to upload specific assets, or **Upload All** to send everything to the cloud.
6. Assets are stored in Cloud with a structured folder hierarchy.

<Info>
  The tool extracts material and texture dependencies automatically, ensuring everything is properly linked!
</Info>

**Meta Data**\
Please make sure to enter ALL requested information on the tool accurately,  this will help future users to easily re-use your asset.

### Downloading Assets

Typically performed by an Environment Artist on your team.

1. Switch to the **Download Assets** tab.
2. Use the **Search Bar** or **Category Filters** to find assets.
3. Select a save location for downloaded assets.
4. Click **Download Selected** to get specific assets or **Download All** for bulk retrieval.
5. The tool **restores asset dependencies**, ensuring downloaded assets function correctly in Unity.

<Info>
  Downloaded assets are automatically imported and set to read/write enabled for maximum compatibility.
</Info>

### Customizations

* Default download path: `Assets/CommonArt/3DAssets`
* Change the download folder anytime via the **Change Path** button.
* Caches asset previews for performance improvements.
* Auto-refreshes asset lists after uploads/downloads.

## FAQ

**1. Uploads failing repeatedly?**\
✔ Ensure you have a **stable internet connection**.\
✔ Check if your AWS S3 credentials are correctly configured.\
✔ Try restarting Unity and retrying the upload.

**2. Assets missing after download?**\
✔ Use the **Refresh List** button to re-sync with AWS S3.\
✔ Ensure that Unity is set to **auto-import new assets**.\
✔ Check if the asset was **filtered out** due to search settings.

**3. Asset previews not showing?**\
✔ Give Unity a moment to generate thumbnails.\
✔ Click the **Refresh List** button.\
✔ Check Unity’s **Asset Preview Cache Size** settings.
